FACT SHEET
Developer:
Província Studio
Based in Goiânia, Brazil
Release date:
2021
Platforms:
PC/Mac
Developer:
Província Studio
Based in Goiânia, Brazil
Release date:
2021
Platforms:
PC/Mac
Unveil the Power of 4 Brave Heroes in a Hand-Drawn Couch Co-Op Journey Against the Nightmarish Invasion!
The Province World is infested by the nightmare monsters from the Dream World. The Darkness Shadow, the entity that controls the Dark Side of Dreams, are sending his creatures and implanting Darkness Totems to control the four main provinces: Wind, Water, Desert and Industrial. The main objective of our heroes are to fight against these evil forces, destroying the Totems to bring again the peace and harmony to their World.
Each hero in Josh Journey has unique skills, to attack face to face, using sword or hammer, or to attack from distance, using magic or gunfire. You can choose between four heroes during a local gameplay with your friends!
– Swap Heroes quickly during gameplay, providing Massive Combos in battle!
– All characters with traditional 2D Hand-Drawn Animation!
– Build Ability Board to make special attacks during the battles.
– Explore beautiful and big environments with great parallax in different provinces, like
Wind, Water, Desert and Industrial.
– A huge cast of Cute and Creepy Enemies with different behaviors and attacks.
– Epic battles with Big Bosses.
Who are these guys anyway?
Provincia is a studio specialized in illustration and animation from Brazil created by brothers Guilherme & Iuri Araújo. They´ve participated of the International Summer School Program in Character Animation in GOBELINS, l’école de l’image, Paris/France (2012).
The duo offers services in Concept Art, Character Design, Background Design, Storyboard and 2D Animation. They illustrate for newspapers, magazines and books as well.
Besides, Provincia Studio produces independent projects like games and animated short films that participates in many festivals and events over the world like Anima Mundi (SP/RJ – Brazil), Encounters (Bristol – United Kingdom), ANNY Animation Nights (USA) and Short Film Corner/Cannes Festival (France) with awards on Berlin Short Film Festival (Germany), LAFA (Los Angeles Film Awards) and US Hollywood Int´l Golden Film Awards.
Funbites Game Studio is an indie game development studio with experience in casual games and serious games. In a short time of experience and facing the challenges of developing independent games, the studio already has awards (Sebrae, Ministry of Communications, Itaú Cultural and SBGames) and national recognition.
Iuri Araújo
Co-Director, Lead Animator and Writer
Guilherme Araújo
Co-Director and Lead Artist
Graciano Godoy
Lead Game Programmer
Lucas de Alcântara
FX Artist and Level Designer
João Neto Bertolino (Funbites Game Studio)
Senior Programmer and Game Designer
Gustavo Camargo (Funbites Game Studio)
UI Artist
Bullas (Funbites Game Studio)
UI Programmer
Mateus Farias
Technical Game Designer
Leonardo Medeiros
Programmer
Raphael Rodrigues Silva
Programmer
Micael Vieira Bispo
Executive Producer
Paulo de Castro
Marketing
André Luiz Machado
Music Composer
Mauricio Ruiz
Sound Designer and Implementation
Rogério Bicalho
Recording, Mixing and Mastering Engineer
Daniele Nastri
Voice
Beatriz Pavan
Spinet and Hurdy-Gurdy
Jefferson Leite
Fiddles and Viola
Cristiane Carvalho
Alto, tenor and bass recorders, voice flute and bagpipe
Leonardo Caire
Percussion: Daf drum, alfaia, castanets, tambourine, vibraslaps, woodblocks, temple blocks, djembé, mini gongs, triangle, sleigh bells and other percussion toys
Lucas Pelegrineti (Freelancer)
Animator
Ivanildo Soares (Freelancer)
Animator
João Henrique de Jesus Gomes (Freelancer)
Environment Artist
Marcio Freitas (Freelancer)
Environment Artist
Thiago Baltar (Freelancer)
Environment Artist
Stéfano Falcão (Drummond e Neumayr Advocacia)
Legal Advice
Inquiries
studioprovincia@gmail.com
Twitter
@joshjourneygame
Facebook
facebook.com/joshjourneyofficial
Instagram
instagram.com/joshjourneyofficial
Discord
https://discord.gg/v5nTHPm